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Recovery may refer to:
- Recovery Speed – A combat game mechanism, determining the recovery time needed between two consecutive actions of one character.
- Weapon Change Recovery – The time needed before the character is ready to use the new Weapon Set after swapping his weapons.
- Endurance recovery – A general term describing endurance regeneration during combat through healing spells, class abilities, and items such as healing potions. This includes, but is not limited to the following examples:
- Constant Recovery – A fighter's passive ability that allows him to continuously recover endurance for a limited duration in the combat.
- Rapid Recovery – Another fighter's passive ability that increases the rate of Constant Recovery.
- Veteran's Recovery – A cross-class talent, added in The White March Part I, that allows all other classes to imitate the fighter's Constant Recovery ability.
- Regeneration – A unique enchantment which allows the wearer to slowly regenerate his Endurance during the whole period of the battle.
- Draining – A unique enchantment which allows the wearer to regenerate as Endurance part of the damage he deals.